Zeemote to release controller SDK for-BlackBerry
Lets face it: By and large, gaming on mobile handsets sucks. Sure, no ones expecting (or even desiring, perhaps) an experience along the lines of a couch-camping session but even the simplest of games are hindered by, amongst other things, the lack of intuitive input methods. While were able to quickly rewire our noggins to play Tetris on a number pad, it just never feels right. Why? Because a number pad (or a touchscreen, mind you) wasnt meant for gaming.
Whether or not a separate Bluetooth controller is the best solution is arguable, but the guys at Zeemote think so. With Sony Ericsson, Nokia, and countless mobile game development companies already on board as partners (with the first two going as far as to bundle the controller with a few of their handsets), theyre looking to expand the family a bit: just about an hour ago, they announced that they will be releasing a software development kit for the BlackBerry platform. Theyre not saying when, just yet just that its on the way. Interested? Hit up Zeemotes booth at the BlackBerry Developer Conference (Oct. 21-22), or pitch your pre-registration inquiries to firstname.lastname@example.org.
At the moment, theyre not selling the Zeemote JS1 as a standalone unit, nor are they partnered with RIM. With this announcement, well go ahead and assume that one of these matters (probably the former) is set to change sometime soon. It just doesnt make a whole lot of sense to add JS1 compatibility to your game be it that no one will be able to make use of it in the foreseeable future.